Our time with Dying Light 2 kicked off in Old Villedor, a ramshackle and very much run down section of the game's vast map. Those small tweaks make a big impact on Dying Light, making for a much more immersive experience. This is a game world rich with rival factions for you to pick your path between, and branching storylines backed up by dialogue choices, all of which inform and influence the world around you. It's an anonymous name for a lead character who seems like something of a blank slate (even if it is a fully voiced role, with Jonah Scott's performance completely nondescript), though I think that's intentional as Dying Light 2 puts its story firmly into your hands. So what's changed? Set 20 years after the events of the original Dying Light, the sequel introduces all-new protagonist Aiden Caldwell.
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